Erockbrox wrote:
The game looks outstanding and you are an amazing programmer!
Thanks, a lot !
Erockbrox wrote:
- On the title screen only the select button can scroll down the menu options and the buttons B and A do not function. This should most likely be changed. The up and down arrows should also scroll through the menu options and the B and A buttons should work the same as the start button for confirming things.
- When you die you go to a continue screen. Yes, is on the left and No is one the right, however if you press left or right on the D-pad it does nothing. So the left and right buttons probably should be implemented here instead of just using select to choose your option. Also B and A do not confirm your option, this should probably be implemented too.
This was a long debate between me and my friend who made the music
But I agree with you, and it should be changed for the full version.
Erockbrox wrote:
- Why not add a charge shot fireball as an additional weapon? A fireball that when charged (B button held down) for a few seconds that is more powerful and can go through several enemies before dissipating.
I don't think I'll change the game mechanics too much now. But thanks for the idea.
Erockbrox wrote:
- The first boss that you fight that looks like a stacked green ball cactus. If you beat the boss, but then get killed by the falling into the water the game freezes with a black screen.
Weird, I'll check that.
Erockbrox wrote:
- Had no idea that pressing UP + B shoots the special item fireball. Maybe state this somewhere so players know.
I had some remarks about UP+B or DOWN+A, I may add a mini in-game tutorial to explain it clearly.
Erockbrox wrote:
- I love the intro level screens. Reminds me of the Sonic 1,2 games.
- Music and graphics are outstanding.
Again, thanks