Thought I'd give this one its own topic - did another Ludum Dare and made an NES game this time. Introducing...
Missing Lands
Missing Lands is a top-down action game featuring a frog in world with missing pieces. Your goal: to collect those pieces and restore your world.
Rom download: http://cpprograms.net/devnull/world.nes
Ludum Dare Page: https://ldjam.com/events/ludum-dare/38/missing-lands
Try it out here: http://cpprograms.net/classic-gaming/missing-lands/
(I probably don't have to tell you, but please download the rom instead of using the web-based emulator)
For those not familiar with Ludum Dare, it's a contest where you build a game (including all assets) from scratch in 2 days.
This isn't the most polished thing I've ever made, but I'd say it's definitely playable. Known quirks:
- Player's hitbox is too big. Just didn't think about it until it was too late.
- Sprite hitboxes are wonky for anything other than the player - causing them to sometimes overlap the rest of the world.
Missing Lands
Missing Lands is a top-down action game featuring a frog in world with missing pieces. Your goal: to collect those pieces and restore your world.
Rom download: http://cpprograms.net/devnull/world.nes
Ludum Dare Page: https://ldjam.com/events/ludum-dare/38/missing-lands
Try it out here: http://cpprograms.net/classic-gaming/missing-lands/
(I probably don't have to tell you, but please download the rom instead of using the web-based emulator)
For those not familiar with Ludum Dare, it's a contest where you build a game (including all assets) from scratch in 2 days.
This isn't the most polished thing I've ever made, but I'd say it's definitely playable. Known quirks:
- Player's hitbox is too big. Just didn't think about it until it was too late.
- Sprite hitboxes are wonky for anything other than the player - causing them to sometimes overlap the rest of the world.