I've started on a thousand projects both on the NES and in C++ for the PC, but nothing got anywhere and I think it's because I'd never share anything when I worked on it, so I didn't have any kind of proof of progress, leading to no motivation.
This is probably going to be another project that I start and never finish, but this time, I'm making a thread on the off-chance that constantly posting about progress, no matter how minor, might help.
My new project is a 1P and 2P co-op arcade-style game called Clean-Up Crew. Sorry for another static-screen homebrew project, but not every game can be a multi-directional scrolling platformer.
You're given a building, and in the building is a bunch of stuff that needs to be cleaned up. For example, trash on the floor that you need to sweep up, garbage cans that spit out enemies (which you need to whack with your broom and then close the trash can with a lid). Some buildings can have different tasks, for example, windows that need wiping, floors that need mopping, some kind of gimmick that needs to be satisfied, some kind of gimmick way to clean up, etc.
The tone of the game is just hijinks, you're two doofus guys who are hired when there's literally no alternative, the game won't take itself seriously, you can hit each other with your tools (accidentally or on purpose), and there's no overarching storyline or anything, it's just hey here's a 2P game we can play alright cool.
Order of business #1 is some art I drew to visualize this idea, which is attached. Anything in this thread is fair game for constructive criticism, as well as feedback. I'm sometimes arrogant, but even if I think I know everything, I still want to improve at what I do.
I also finished walking animations for the character, I'll post those when I'm done poking at them. Pixel art, especially animations, is a lot of poking until stuff looks right.
Some names for the two player characters would be nice... I got this game idea while I was bored at work, and the original names I came up with were "Pipi" and "Pupu". Pipi & Pupu's Clean-Up Crew. Although I got a kick out of that, some different names would probably be better.
This is probably going to be another project that I start and never finish, but this time, I'm making a thread on the off-chance that constantly posting about progress, no matter how minor, might help.
My new project is a 1P and 2P co-op arcade-style game called Clean-Up Crew. Sorry for another static-screen homebrew project, but not every game can be a multi-directional scrolling platformer.
You're given a building, and in the building is a bunch of stuff that needs to be cleaned up. For example, trash on the floor that you need to sweep up, garbage cans that spit out enemies (which you need to whack with your broom and then close the trash can with a lid). Some buildings can have different tasks, for example, windows that need wiping, floors that need mopping, some kind of gimmick that needs to be satisfied, some kind of gimmick way to clean up, etc.
The tone of the game is just hijinks, you're two doofus guys who are hired when there's literally no alternative, the game won't take itself seriously, you can hit each other with your tools (accidentally or on purpose), and there's no overarching storyline or anything, it's just hey here's a 2P game we can play alright cool.
Order of business #1 is some art I drew to visualize this idea, which is attached. Anything in this thread is fair game for constructive criticism, as well as feedback. I'm sometimes arrogant, but even if I think I know everything, I still want to improve at what I do.
I also finished walking animations for the character, I'll post those when I'm done poking at them. Pixel art, especially animations, is a lot of poking until stuff looks right.
Some names for the two player characters would be nice... I got this game idea while I was bored at work, and the original names I came up with were "Pipi" and "Pupu". Pipi & Pupu's Clean-Up Crew. Although I got a kick out of that, some different names would probably be better.