I'm considering porting a GameBoy / GameBoy Color demake of Ultimate Mortal Kombat 3 that I've been working on to the NES. Thoughts?
The NES and GameBoy weren't known for fast-paced fighting game action, so I enjoy the novelty of seeing a game like UMK3 running on the hardware.
Here is a video of some gameplay just released: https://www.youtube.com/watch?v=pwoVsvt7luI
EDIT: The video is of the GBC version. The NES version would use the same sprite graphics, but with a larger play field. Flicker would be marginally increased (which you can see occasionally in the video). The GBC demo is complete gameplay-wise. Only major thing missing is making more graphics (which isn't really a challenge from a technical standpoint). The video is to demonstrate that an 8-bit fighting game has potential.
I'm working on getting some more videos up.
I also have a Twitter page to follow the project: https://twitter.com/PortableMK
The NES and GameBoy weren't known for fast-paced fighting game action, so I enjoy the novelty of seeing a game like UMK3 running on the hardware.
Here is a video of some gameplay just released: https://www.youtube.com/watch?v=pwoVsvt7luI
EDIT: The video is of the GBC version. The NES version would use the same sprite graphics, but with a larger play field. Flicker would be marginally increased (which you can see occasionally in the video). The GBC demo is complete gameplay-wise. Only major thing missing is making more graphics (which isn't really a challenge from a technical standpoint). The video is to demonstrate that an 8-bit fighting game has potential.
I'm working on getting some more videos up.
I also have a Twitter page to follow the project: https://twitter.com/PortableMK