I didn't realise it until now, but there is a coincidence in the number of colours the NES can display with a single palette and the max. number of colours that is needed to distinguish arbitrary regions in a 2D plane.
I'm not sure if this has any applications but I just discovered this coincidence and I'd like to know if anyone else ever noticed.
I'm not sure if this has any applications but I just discovered this coincidence and I'd like to know if anyone else ever noticed.