My artist is primarily familiar with photoshop, and wished to use it as her primary tool for creating art for the NES. In addition, she feels much more comfortable with a pure 24 bit, RGB format than with an indexed color format. This produced an interesting challenge for me when writing my own personal screen tool (similar to shiru's tool, but specific to my needs). What seems to happen is that, even though one may have turned off all anti aliasing features of photoshop, every now and then it screws up and changes an RGB value slightly between adjacent pixels. Even if she picks from a constant set of colors this seems to happen. So, my screen tool has the capability of detecting small differences in color and "flattening" all such pixels to the same color. After this is done, it makes sure that what the artist has drawn is displayable on the NES (correct use of attributes, does not exceed 13 colors, etc.). If there are any errors at this point, it generates "error report" bitmaps with bright markers around the problem squares (16x16 squares for bg, 8x8 for sprites). This has been immensely helpful when working with an artist who is not interested in learning a non-standard tool only available in our community.
I was curious if there are similar error correcting/reporting bitmap importing tools out there, or if anyone else has a similar situation with their artist. If not, hope it was interesting anyway
I was curious if there are similar error correcting/reporting bitmap importing tools out there, or if anyone else has a similar situation with their artist. If not, hope it was interesting anyway