I normally just use YY-CHR as it's quick and easy for doing simple stuff but I really would like to make my graphics/fonts in a more modern way (there are plenty of 'pixel editors' out there these days). However, conversion of the graphics files to a NES format seems to still leave a lot to be desired. Especially if you're not a Windows user.
I've tried (again) to make Tepples's bmp2tiles tool work but getting anything built with the allegro library on an up-to-date version of OSX seems almost impossible (at the very least it uses up the very last drop of my patience). That's not an attack on Tepples by the way.
I know he was planning to update some of those tools to Python (was it?) but I don't know if he got around to doing that. That would be great.
Alternatively, surely someone could write one? A plain-old C/C++ cross platform conversion tool. It can't be that difficult for anyone with a modicum of knowledge, can it?
I've tried (again) to make Tepples's bmp2tiles tool work but getting anything built with the allegro library on an up-to-date version of OSX seems almost impossible (at the very least it uses up the very last drop of my patience). That's not an attack on Tepples by the way.
I know he was planning to update some of those tools to Python (was it?) but I don't know if he got around to doing that. That would be great.
Alternatively, surely someone could write one? A plain-old C/C++ cross platform conversion tool. It can't be that difficult for anyone with a modicum of knowledge, can it?