tepples wrote:
Do I still suck, or am I getting the hang of this?
Looks nice, but I see a few problems: The perspective of the tree doesn't seem to match the rest, it looks too bi-dimensional. The roof looks a bit out of place too, because everything has a black outline, except for it.
Speaking of outlines, I think that they can make backgrounds look less professional sometimes. I don't know if I think that because cartoons have foreground objects outlined but not the background, but I know that most of the pixel art I look up to doesn't have outlines, not even on the sprites.
Outlines can probably be used on the background, but then I think you have to pick a style. Outlines go well with flat colors, not with heavy dithering and complex textures. Your mock-up does have some clashing styles that should be resolved.
Anyway, I don't think your art is bad at all tepples. From what I've seen of your work it looks simplistic, but not bad. With art like that you can make really cute games that nobody will think look bad. They might lean more towards older NES games than newer ones, but that isn't necessarily bad.