Hi, I am developing a graphics editor for NES development. I want to make it as feature rich as I can. The idea is to cover all graphical assets creation needs and be as confortable for artists to use as possible, while exporting NES ready binary files as well as a parsable JSON format if the user so chooses. Going crazy with ideas, I want it to have metasprites animations, parallax simulations (this just for mockups), etc.
Here's how it currently looks (very early in development):
What I want to know is a simple question: what would be the best extension for the NES colors palette (containing RGB representations of each of all available colors) and the PPU palette containing the 32 colors currently in use? I want to let the user use whichever palette he wants and not be stuck with one or a list of palettes I provide, but then there's the problem of calling everything palettes and the files all being .pal, as they are obviously not compatible.
YY-chr differentiates these as .pal and .dat. But dat is too generic to me.
NST only has pal and I think you can't choose another color set.
Since the user will handle PPU palettes a lot, I thought maybe keep those as palettes/.pal and choose another name for the NES colors values. Maybe .yiq? .rgb? Would it be called "NES Colors" or something?
Then again, we download palettes and they are all .pal. There doesn't seem to be a consensus.
Suggestions are welcome! Thanks.
Here's how it currently looks (very early in development):
What I want to know is a simple question: what would be the best extension for the NES colors palette (containing RGB representations of each of all available colors) and the PPU palette containing the 32 colors currently in use? I want to let the user use whichever palette he wants and not be stuck with one or a list of palettes I provide, but then there's the problem of calling everything palettes and the files all being .pal, as they are obviously not compatible.
YY-chr differentiates these as .pal and .dat. But dat is too generic to me.
NST only has pal and I think you can't choose another color set.
Since the user will handle PPU palettes a lot, I thought maybe keep those as palettes/.pal and choose another name for the NES colors values. Maybe .yiq? .rgb? Would it be called "NES Colors" or something?
Then again, we download palettes and they are all .pal. There doesn't seem to be a consensus.
Suggestions are welcome! Thanks.