Is there a tool out there that could take a bitmap and generate a an "optimal" combination of background and sprite layers that could be used to construct that image? I've been trying to use NES Screen Tool and YY-CHR, but it only handles the background and in most cases it doesn't do color quantization well.
I've done it manually for a sprite, but it was very time consuming.
Untitled2.bmp [ 28 KiB | Viewed 3152 times ]
I've done it manually for a sprite, but it was very time consuming.
Attachment:
Untitled2.bmp [ 28 KiB | Viewed 3152 times ]