Hello NES dev
I have partially implemented the PPU and tested it on a very simple tiles
now I want a real games tiles
what I want exactly :
name table memory ,the tiles pointed to by name table , the corresponding attribute tables and for sure the palette memory
I have found some tools but unfortunately , the either do not give me what I want ( I don't want a bitmap , I want memory) or I couldn't use it.
any help ?
I have partially implemented the PPU and tested it on a very simple tiles
now I want a real games tiles
what I want exactly :
name table memory ,the tiles pointed to by name table , the corresponding attribute tables and for sure the palette memory
I have found some tools but unfortunately , the either do not give me what I want ( I don't want a bitmap , I want memory) or I couldn't use it.
any help ?