Well, this is not really about NES graphics, but pixel art, in general. Although I can make some decent stuff, I feel like I don't really have a solid base, so I need to cover that and try to improve my pixel art skills. Although I don't know where exactly to start from. I decided to trace something over, in hopes that I would learn better how to draw various stuff. So, I turned this:
...into this:
(and yes, I know this doesn't follow the NES's graphical limitations, it's not really supposed to)
However, I don't know if this is very efficient. I need to know: What should I start drawing first? I suppose this would be different from drawing, where you might start with basic 3-D shapes, but those are too easy to create with pixel art. Do I trace pictures to learn, or just keep them separate and try to replicate them? Also, feel free to give other various, important tips.
...into this:
(and yes, I know this doesn't follow the NES's graphical limitations, it's not really supposed to)
However, I don't know if this is very efficient. I need to know: What should I start drawing first? I suppose this would be different from drawing, where you might start with basic 3-D shapes, but those are too easy to create with pixel art. Do I trace pictures to learn, or just keep them separate and try to replicate them? Also, feel free to give other various, important tips.