I drew a sprite of an otter. It came out cute without outlines so I wanted to finish without outlines. Sadly, NES has only 3 colors for a sprite so I had to make outlines from the inside. I did it by applying the outline color onto the first pixel looking from left to right of the samecolored bodypart as the one overlapping it.
Animating this will be a problem because of the bodyparts overlapping each other. I imported this into Paint.NET and turned things into layers and guess what? No outlines! I got no outlines! That's bad. Now I'm supposed to have each bodypart colored in a different color, animate the bodyparts, color them back into their initial colors, see the end of overlapping (mission impossible as it's all one color!), flatten and then insert into Fatilety.
Is someone willing to animate my sprite for me?
Here's the sprite in BMP and CHR format: https://www.dropbox.com/s/airllrhk99ju5 ... e.zip?dl=0
Warning: Don't start yet! I need to tell you info about the animations.
EDIT:
The picture is here:
And the CHR-ROM file is here
Animating this will be a problem because of the bodyparts overlapping each other. I imported this into Paint.NET and turned things into layers and guess what? No outlines! I got no outlines! That's bad. Now I'm supposed to have each bodypart colored in a different color, animate the bodyparts, color them back into their initial colors, see the end of overlapping (mission impossible as it's all one color!), flatten and then insert into Fatilety.
Is someone willing to animate my sprite for me?
Here's the sprite in BMP and CHR format: https://www.dropbox.com/s/airllrhk99ju5 ... e.zip?dl=0
Warning: Don't start yet! I need to tell you info about the animations.
EDIT:
The picture is here:
Attachment:
File comment: Otter
Otter.png [ 643 Bytes | Viewed 4989 times ]
Otter.png [ 643 Bytes | Viewed 4989 times ]
And the CHR-ROM file is here
Attachment: