Nice stuff Memblers, brings me back almost 30 years. :-) Especially the GI Joe PSA one -- the shadowing makes me think of the DOS-based IDE for Borland stuff (Turbo Pascal, C, etc.), or the UI in things like Norton Disk Doctor.
I did some ANSI art for my high school (mainly the school-wide login screen used for our Netware network) back in the very early 90s, and the only semi-recent thing I have is an ASCII art I did in the early 2000s (and not much has changed in FPS games):
Code:
+------------------------+
| FPS #5928299 EXPANSION |
+------------------------+
| o / \ |
| `-+-' : # : |
|.......|........ ____ ..|
| . / \ . . (:\\:\ .|
| . . . . . \:\\:\ |
|__ . . . . . \:\\:\|
| ) . . . \:\\:|
+------------------------+
| 78hp | 500rnd | M-GUN |
+------------------------+
I have some random NES/SNES ANSI art (well, sort of -- it's mIRC scripted stuff, so it could be turned into ANSI escape sequences without much worK) laying around -- Kid Icarus, Mario, Gradius ships...