Fizzbuzz is a counting game. Before founding Stack Overflow, Jeff Atwood discovered that most people who apply for a programming job don't even know how to program fizzbuzz. So somehow I feel the need to prove something to the world. But an NES program that just displays 20 lines of fizzbuzz output is boring. So I might end up making an edutainment game.
Today I started to draw an organic stub serif font, inspired by Filmotype Apache (also called Disney Print, Jester, Stanley, Toledo, and other names) and Bitstream Hank. It's huge for an NES font, so big in fact that letters are 8 to 24 pixels wide. But the whole glyph set fits in 164 distinct tiles according to savtool, and the big fizzbuzz logo is 54 tiles.
Palette: 0f001020 0f1a2a3a 0f172737 0f000000
Today I started to draw an organic stub serif font, inspired by Filmotype Apache (also called Disney Print, Jester, Stanley, Toledo, and other names) and Bitstream Hank. It's huge for an NES font, so big in fact that letters are 8 to 24 pixels wide. But the whole glyph set fits in 164 distinct tiles according to savtool, and the big fizzbuzz logo is 54 tiles.
Palette: 0f001020 0f1a2a3a 0f172737 0f000000