I am working on a GameBoy game with similar flicker effects as seen in some topics here. I'm curious how this would look on a Super GameBoy played on a classic CRT television screen, as the goal of my project is to make a game that could have conceivably been released in 1996.
I've also noticed that different kinds of flicker (vertical lines compared to horizontal lines compared to diagonal lines) produce better effects on my LCD computer monitor than others. So I would like to find the optimal flicker that is the most acceptable.
As I do not currently have an old CRT TV, I'm curious if anyone has tested on this, and if there are any videos online I could review.
The flicker effects in my GB project will create additional gradients beyond the native four scale grey.
I've also noticed that different kinds of flicker (vertical lines compared to horizontal lines compared to diagonal lines) produce better effects on my LCD computer monitor than others. So I would like to find the optimal flicker that is the most acceptable.
As I do not currently have an old CRT TV, I'm curious if anyone has tested on this, and if there are any videos online I could review.
The flicker effects in my GB project will create additional gradients beyond the native four scale grey.