Grumskiz wrote:
That sounds very interesting!
I've been trying to get into Gameboy stuff for a while and this will probably help me pick that up again :3
Will follow your projects for sure!
€dit:
I was wondering...will you upload any parts of the code you wrote for your projects or will you just provide the roms?
Maybe. Part of the problem is code vanity, (the idea that other people may find my code ugly) and also the implication that people will start asking me questions in private when they can't understand some aspect of the code or can't compile it or so. I will definitely consider sharing code when it has educational value, though.
Bregalad wrote:
Looks cool ! I admit that what kept me away from GameBoy, aside from the obscure Z80-variant CPU is the lack of any flash carts available on the market.
Not really true. There's EMS 64M that someone mentioned above. There's also bleepbloop/smartboy USB cartridges, which are not made any more, but sometimes available on the second hand market. There's also drag'n'derp which is a brand new cartridge which is super hard to get because it's only made in low quantities. (Batches of a few tens of cartridges are let out at a time, and are sold out within minutes.)
http://derpcart.com/And finally, there's a flash cartridge project which I can't say too much about at the moment, but which will probably turn out to be beneficial for the Gameboy community. I'm not involved in that project, but I have a project of a similar nature in store for this year.
thefox wrote:
nitro2k01 wrote:
It's probably doomed to fail either because of lack of ideas to fill up 52 weeks, or because I'll lose motivation. But I'll keep going for as long as I can.
It does sound like a very ambitious challenge (it's hard to keep motivation for such a long period), it almost feels like you're setting yourself up to fail. What I mean is, if you know beforehand that there's a low chance of completing the challenge, you're setting yourself up for a disappointment (or just don't care enough, at which point there's really no point in calling it a challenge in the first place).
But good luck regardless, I hope some cool stuff comes out of it!
It's an ambitious challenge for sure, but it's a form of self therapy, to force myself to work on a project each week. The projects don't have to be big, though, just something each week. In case of failure, the plan is to step down to one project every second, third or fourth week instead, rather than giving up. I have quite a few ides, and as it turns out, other people too. No matter what,
something good will come out of it.