I've been playing Pokemon Red/Blue on a PAL SGB. Occasionally, the palettes it sets get corrupted. Maybe 60% of the glitches only affect the "changed" area (such as when you bring a new pokemon out, the palette for that pokemon's area becomes wrong), the rest affects the entire screen (usually turning white green, and other colors seemingly random). The palettes get fixed on the next palette change.
I've seen some references to this online, so it's probably not my unit being faulty. Anyone have info on this? Is it a SGB bug, or a bug in the GB code?
Pokemon being such a high-profile title, having a bug this obvious seems unlikely. I'm using two Everdrives, one old GB and one new X7, happens on both. I suppose it could be an everdrive issue too, but none of the online mentions say they used a flashcart.
I've seen some references to this online, so it's probably not my unit being faulty. Anyone have info on this? Is it a SGB bug, or a bug in the GB code?
Pokemon being such a high-profile title, having a bug this obvious seems unlikely. I'm using two Everdrives, one old GB and one new X7, happens on both. I suppose it could be an everdrive issue too, but none of the online mentions say they used a flashcart.