Hi all,
I've got another graphical glitch that I can't seem to find the resolution to.
On Kirby's Dreamland, for one frame while loading, before the main intro draws, I get this screen:
Here are the states of relevent registers when the drawing occurs:
LCDC: 231(E7) STAT: 192 SCY: 8 SCX: 0 WY: 144 WX: 160 LY: 0 BGP: 228(E4)
At this point LCDC just got set to E7 from 67, so it just got turned from off to on.
Based on these registers, the drawing definitely seems like it should be occuring, but no other emulator seems to output this frame and I'm not really sure why. Based on the register values, the window is not in the way (even though it's on) and the x/y scrolls are normal except shifted 8 pixels up. Gambatte agrees that the screen gets turned on there, but still doesn't draw anything. What am I missing?
Thanks for any insights as always.
I've got another graphical glitch that I can't seem to find the resolution to.
On Kirby's Dreamland, for one frame while loading, before the main intro draws, I get this screen:
Here are the states of relevent registers when the drawing occurs:
LCDC: 231(E7) STAT: 192 SCY: 8 SCX: 0 WY: 144 WX: 160 LY: 0 BGP: 228(E4)
At this point LCDC just got set to E7 from 67, so it just got turned from off to on.
Based on these registers, the drawing definitely seems like it should be occuring, but no other emulator seems to output this frame and I'm not really sure why. Based on the register values, the window is not in the way (even though it's on) and the x/y scrolls are normal except shifted 8 pixels up. Gambatte agrees that the screen gets turned on there, but still doesn't draw anything. What am I missing?
Thanks for any insights as always.