This is an archive of a topic from NESdev BBS, taken in mid-October 2019 before a server upgrade. View original topic
NES assembler
by never-obsolete on 2005-12-12 (#7350)
for my final in a java programming class i put together a skeleton of an assembler. i was wondering if anyone would be interested in it if i added more functionallity to it. also any suggestion about features would be nice.
I think this is a great idea. I would also like to help with the project.
Some features I would like to see in an ASM would be:
1. Cycle counting
2. A hex view of the machine code and editor.
3. CPU emulator
4. Controller simulation
5. Subroutines and Macros
6. Tile editing
7. Music editing