Hi my name is James,
I really hope this is the right place to post this, and if not Mods, please feel free to move
I'll just introduce myself quickly as i'm new to the forums, and i've come here with a couple of purposes. Firstly, i want to learn about development for the NES. I'm 30 now, and i've been playing games since my first machine, which was a Donkey Kong Game and Watch, back in 1984. My first NES came along in 1988 and i've been addicted ever since. I'm no programmer, but being both a musician (production and performance) and artist (freelance illustrator and graphic designer, currently embarking on a Masters Degree in the latter) i'm incredibly interested in these aspects of production for the NES. What facinates me most is actively working within both strengths and limitations of the machine, and of course the thrill of delving deep into the heart of something that helped shaped the course of my life.
The second reason i'm here is because i'm currently looking into hiring a programmer to work on a NES based project.
As i mentioned, i'm a musician. I play in a band called The Wailingest Cats: http://www.facebook.com/thewailingestcats?sk=info
Currently we're working on ambitious multimedia concept.
The central focus of this project is a film that we are producing.
We have also written and are currently in the process of recording the film's soundtrack.
The idea behind this is the integration of music and cinema. The story of the film is split into several different acts; each act is represented by a different piece of music.
This is where the video game side of things comes in.
Part of what i wish to explore as an artist is the notion of how a property such as a film is then disseminated into various different medium.
Essentially, i wish to create a video game version of the film.
I don't want to talk too much about the concept of the film on a public forum as it is still in development, but rest assured, it is very cool and would work exceptionally well in the context of a game.
This is where i need a programmer. Art direction, script/story, and music will all be handled by myself and my writer. What i need is someone who is able to code NES games and would be able to competently and coherently pull my ideas together.
This is a very serious project. The NES game will form part of a much larger conceptual body of artwork. It will be funded, and since i am essentially looking to outsource the programming, you will be paid for your work fairly and as the project progresses.
What i am looking for is interested and competent programmers and also recommendations from the community as to who might be a good fit for this kind of job.
I know i'm new here, so i hope i've gone the right way about this, and i'd really appreciate the help of the community in finding the right person for this project.
I'm happy to discuss it further here, but bear in mind much of the artistic and aesthetic direction of the film is still under wraps. Anything else is cool though.
If anyone wishes to get me on email to discuss further, just give me a shout: graphicblandishment@gmail.com.
Cheers guys, and nice to meet you all
I really hope this is the right place to post this, and if not Mods, please feel free to move
I'll just introduce myself quickly as i'm new to the forums, and i've come here with a couple of purposes. Firstly, i want to learn about development for the NES. I'm 30 now, and i've been playing games since my first machine, which was a Donkey Kong Game and Watch, back in 1984. My first NES came along in 1988 and i've been addicted ever since. I'm no programmer, but being both a musician (production and performance) and artist (freelance illustrator and graphic designer, currently embarking on a Masters Degree in the latter) i'm incredibly interested in these aspects of production for the NES. What facinates me most is actively working within both strengths and limitations of the machine, and of course the thrill of delving deep into the heart of something that helped shaped the course of my life.
The second reason i'm here is because i'm currently looking into hiring a programmer to work on a NES based project.
As i mentioned, i'm a musician. I play in a band called The Wailingest Cats: http://www.facebook.com/thewailingestcats?sk=info
Currently we're working on ambitious multimedia concept.
The central focus of this project is a film that we are producing.
We have also written and are currently in the process of recording the film's soundtrack.
The idea behind this is the integration of music and cinema. The story of the film is split into several different acts; each act is represented by a different piece of music.
This is where the video game side of things comes in.
Part of what i wish to explore as an artist is the notion of how a property such as a film is then disseminated into various different medium.
Essentially, i wish to create a video game version of the film.
I don't want to talk too much about the concept of the film on a public forum as it is still in development, but rest assured, it is very cool and would work exceptionally well in the context of a game.
This is where i need a programmer. Art direction, script/story, and music will all be handled by myself and my writer. What i need is someone who is able to code NES games and would be able to competently and coherently pull my ideas together.
This is a very serious project. The NES game will form part of a much larger conceptual body of artwork. It will be funded, and since i am essentially looking to outsource the programming, you will be paid for your work fairly and as the project progresses.
What i am looking for is interested and competent programmers and also recommendations from the community as to who might be a good fit for this kind of job.
I know i'm new here, so i hope i've gone the right way about this, and i'd really appreciate the help of the community in finding the right person for this project.
I'm happy to discuss it further here, but bear in mind much of the artistic and aesthetic direction of the film is still under wraps. Anything else is cool though.
If anyone wishes to get me on email to discuss further, just give me a shout: graphicblandishment@gmail.com.
Cheers guys, and nice to meet you all