FCEUX: setting breakpoint in bank-switch code?

This is an archive of a topic from NESdev BBS, taken in mid-October 2019 before a server upgrade.
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FCEUX: setting breakpoint in bank-switch code?
by on (#65697)
Anyone got any tips for enabling breakpoints that trigger in the correct bank when using bank-switched code?

by on (#65732)
Does this debugger support a breakpoint that activates when 1. address X is executed and 2. memory location Y is equal to Z?

by on (#65798)
FCEUX has conditional breakpoints. Also, both versions of Nintendulator have bank information in the debugger.