Quick question: does anyone know for sure what happens if you change the sprite size during HBlank?
I'd imagine that since they were evaluated through the whole scanline with a certain height, the following scanline would show the sprites as if they had the previous height, but from the next scanline on, they'd be displayed according to the new setting.
That is, if a mid-frame $2000 write takes effect immediately. Has anyone ever tried this?
I'd imagine that since they were evaluated through the whole scanline with a certain height, the following scanline would show the sprites as if they had the previous height, but from the next scanline on, they'd be displayed according to the new setting.
That is, if a mid-frame $2000 write takes effect immediately. Has anyone ever tried this?