Is there any tutorial "for dummies" to NES coding?
What I want is something that is written with someone who has experience with programming in high-level languages but no experience with assembly (or C for that matter) that takes you through making a simple game (say, Pong) with things like custom graphics, sound and music so I can learn all facets of NES gamedev. And then perhaps something that involves scrolling as well.
<---- Pictured: someone who has experience with programming in high-level languages but no experience with assembly (or C for that matter).
The tutorial should use language understandable by a complete dumbbell who flunked high school math.
<---- Pictured: a complete dumbbell who flunked high school math.
Anyone knows of such tutorial or is willing to write one?
What I want is something that is written with someone who has experience with programming in high-level languages but no experience with assembly (or C for that matter) that takes you through making a simple game (say, Pong) with things like custom graphics, sound and music so I can learn all facets of NES gamedev. And then perhaps something that involves scrolling as well.
<---- Pictured: someone who has experience with programming in high-level languages but no experience with assembly (or C for that matter).
The tutorial should use language understandable by a complete dumbbell who flunked high school math.
<---- Pictured: a complete dumbbell who flunked high school math.
Anyone knows of such tutorial or is willing to write one?