I have 2 things for which I have problems with FCEUX
1-) When I put a breakpoint on the reading of a value, I would like the debugger not to stop if this is a specific adress.
For example, I search where $0300 is read. However, for like 3 places, I know and I don't want the debugger to stop on those 3 places. The thing is that there may be other time it's read during gameplay, but since it's stopping at those 3 places every cycle, I cannot play while having the breakpoint.
Having a condition is not gonna work in this case, value isn't changed.
2-) How to you write the conditions in the debugger?
1-) When I put a breakpoint on the reading of a value, I would like the debugger not to stop if this is a specific adress.
For example, I search where $0300 is read. However, for like 3 places, I know and I don't want the debugger to stop on those 3 places. The thing is that there may be other time it's read during gameplay, but since it's stopping at those 3 places every cycle, I cannot play while having the breakpoint.
Having a condition is not gonna work in this case, value isn't changed.
2-) How to you write the conditions in the debugger?