I've timed a game for PAL, and I want to adjust the values so it runs at the same speed (well, rephrase: "the objects move at the same relative speed") in NTSC.
If I have a speed of VPAL, VNTSC = VPAL * 5 / 6
I'm having problems with A. I know the ratio is different, but my maths are rusty. I know I have to use derivatives and nice differential equations. Years ago this would be easy to solve, but now I'm struggling.
Any help?
If I have a speed of VPAL, VNTSC = VPAL * 5 / 6
I'm having problems with A. I know the ratio is different, but my maths are rusty. I know I have to use derivatives and nice differential equations. Years ago this would be easy to solve, but now I'm struggling.
Any help?