It's been thought for a long time that only Uchuu Keibitai SDF used vertical split screen scrolling, but I think Bandit Kings of Ancient China uses it... in the ending. Being really bad at strategy games, can somebody confirm this ending uses that MMC5-specific effect?
This video shows the end credits as a glitchy mess, and it's interesting because I had a same sort of glitch when trying to pull off this effect with the MMC5 on an emulator, by making a shooter with a status bar similar to the Genesis' Truxton.
Another thing that makes me suspect the game uses this interesting effect is that when NA Member WashYourFace beat the game on real hardware and posted it here, the credits magically come up crystal clear.
So, does anyone dare to beat this long game to prove this uses the MMC5's vertical split screen scrolling?
This video shows the end credits as a glitchy mess, and it's interesting because I had a same sort of glitch when trying to pull off this effect with the MMC5 on an emulator, by making a shooter with a status bar similar to the Genesis' Truxton.
Another thing that makes me suspect the game uses this interesting effect is that when NA Member WashYourFace beat the game on real hardware and posted it here, the credits magically come up crystal clear.
So, does anyone dare to beat this long game to prove this uses the MMC5's vertical split screen scrolling?