I've found out how MMC3 IRQs work a bit, but making it work similar to SMB2J kind of does not work.
I've tried, but it just crashes...
Will post or PM the code if needed, it uses ASM6, and excludes the sound engine.
This is not Sprite 0 related, That is already taken care of, it's an Interrupt-based problem, it's either on an endless loop or something else.
I've tried, but it just crashes...
Will post or PM the code if needed, it uses ASM6, and excludes the sound engine.
This is not Sprite 0 related, That is already taken care of, it's an Interrupt-based problem, it's either on an endless loop or something else.