Someone recently posted this in the other thread which seems to be translation of Nerdy Nights sources into ca65: https://bitbucket.org/ddribin/nerdy-nights/src
Unfortunately this is just sources, not tutorials updated to explain ca65. One great advantage Nerdy Nights has is that explains both syntax of the assembler they're using (NESASM, which is IMO a crap as it doesn't allow for more fancy things that ca65 has such as .proc routines or macros) and NES developing in general.
When embedding ASM code, author explains line by line what this code does, how it achieves that and why it does it that way. Unfortunately mentally substituting NESASM is challenging for someone who just learns NES development.
Has or could anyone update Nerdy Nights as to refer to ca65 syntax instead of NESASM's one with appropriate code sameples?
Unfortunately this is just sources, not tutorials updated to explain ca65. One great advantage Nerdy Nights has is that explains both syntax of the assembler they're using (NESASM, which is IMO a crap as it doesn't allow for more fancy things that ca65 has such as .proc routines or macros) and NES developing in general.
When embedding ASM code, author explains line by line what this code does, how it achieves that and why it does it that way. Unfortunately mentally substituting NESASM is challenging for someone who just learns NES development.
Has or could anyone update Nerdy Nights as to refer to ca65 syntax instead of NESASM's one with appropriate code sameples?