frantik wrote:
it takes a few weeks for anyone to notice the site is down.. i doubt anyone will notice/care if you mirror it
Since I do a little bit of nes related programming everyday, I happen to visit the site a few times a week. So I notice it a little bit faster than everyone and end up sending a mail to Atarimike for doing the follow up. If I don't, the server doesn't come back online... Getting fed up by that. I almost became the admin of the wiki already
bootgod db is down since 2 days ago but that's another case, maybe maintenance.
frantik wrote:
almost all of the information on it is already in the public domain or is contained on many public domain documents so i can't imagine it being a "big deal"
That's what I thought too. Ok, I will start the "transfer" of the data as soon as I can then. Once the site is almost finish, I will make the announcement for the new mirror.
koitsu wrote:
FWIW, I'm with frantik on this one.
I think you guys are putting too much effort into prepping the ball for rolling vs. rolling it. The long-ass "register description" forum post made me cringe, even though I see the point in it.
Too much preparation planning and not enough content.
Wish I could contribute, but you guys know a hell of a lot more than I do.
I know. For now we should just focus on making the content available on a more stable server/network to reduce the downtime. Parodius server are quite stable so I guess the downtime will be close to none, which is a good thing.
Let's do the planning later then. I made 2 wiki for that reason anyway so for now I will focus on availability of content for wiki #1.
I still don't know that much about the nes except for a few quirk with the mmc3 and some pins/bank usages on vrc one but I hope I can contribute later in the tutorial section regarding how to take care of you assets when you make a game. I think this is something that maybe people wants to know.