From everything I've read, I've always thought (or incorrectly assumed) that the SNES PPU was the same in all console. The PPU could be set to output PAL 50 Hz or NTSC 60 Hz.
After mentioning on another forum that I wanted to use a PAL SNES as an NTSC SNES (I'm in the USA), some one warned me that I would have problems doing that. He said that running a PAL SNES in 60Hz would cause some kind of problem, and linked a YouTube video where the screen flickers when Super Mario World is played in 60Hz (among other examples).
What I don't know is if these problems are caused from running a PAL game in 60Hz on a PAL TV, or if there's something else going on that I don't understand. I was planning on hardwiring my PAL SNES to output 60Hz (no switches). If I do that, and fix the lockout, will I effectively have an NTSC SNES? Or will it be outputting a PAL 60Hz video?
As always, thanks for the help!
edit: Fixed first link to correct URL
After mentioning on another forum that I wanted to use a PAL SNES as an NTSC SNES (I'm in the USA), some one warned me that I would have problems doing that. He said that running a PAL SNES in 60Hz would cause some kind of problem, and linked a YouTube video where the screen flickers when Super Mario World is played in 60Hz (among other examples).
What I don't know is if these problems are caused from running a PAL game in 60Hz on a PAL TV, or if there's something else going on that I don't understand. I was planning on hardwiring my PAL SNES to output 60Hz (no switches). If I do that, and fix the lockout, will I effectively have an NTSC SNES? Or will it be outputting a PAL 60Hz video?
As always, thanks for the help!
edit: Fixed first link to correct URL