So it would seem that to access the ROM on an SA-1 cartridge (Super Mario RPG, Kirby's Dreamland 3, ...), the SA-1 must first validate that it is talking to the SNES via its CIC. I believe it also verifies the CIC's region.
Attempts at stop-and-swap are no go for two reasons: 1. swapping carts would throw off the handshake, and 2. it can detect an SNES CIC with pin 4 broken (to turn it into a key); but if we don't disable the CIC, we can't swap carts in the first place.
So I'm curious if anyone who has written cart dumpers / readers were considering updating their devices now that we have the SNES CIC reverse engineered.
That, or if anyone has had success in dumping these games through something like the GD SF7. In theory, as long as it passes the CIC pins through, it should be possible to dump the games with it.
Attempts at stop-and-swap are no go for two reasons: 1. swapping carts would throw off the handshake, and 2. it can detect an SNES CIC with pin 4 broken (to turn it into a key); but if we don't disable the CIC, we can't swap carts in the first place.
So I'm curious if anyone who has written cart dumpers / readers were considering updating their devices now that we have the SNES CIC reverse engineered.
That, or if anyone has had success in dumping these games through something like the GD SF7. In theory, as long as it passes the CIC pins through, it should be possible to dump the games with it.