MottZilla wrote:
Yes it will still be PAL region. What you did with UCON64 is broke the routine that says "If System Not PAL, Show Annoying Message". Instead it will hopefully result in "If System Not PAL, Run Game Anyway". You can test this on some emulators like ZSNES by clicking "Force NTSC".
Yep, game worked fine on real hardware, thanks for the info =) I had the program already, but had no clue that it did such a thing lol. Now, only if I could get ucon64 to work on a 64 bit OS w/o loading up a virtual machine with 32bit os! hehe