just wanted to know how accurate this doc is:
http://www.snakeyes.org/docs/files/brr.txt
I read it through and made myself a simple brr->wav converter to
test if I understood the doc correctly...
but the brr didn't sound as it should (I tried converting it to wav with
some other program)
so I wanted to know if something in the doc is wrong
what I mostly was thinking could be wrong would be the filter part..
anyone that can read through the doc and tell me if every thing in it
is correct?
thanks.
edit:
I had a little look in the snes9x source and it seems like that's the way they are doing.. I think ;D
I'm actualy starting to think it's my code to generate a wav file that is wrong..
I'm gonna have a look on it when I wake up tomorow.. I probably did something wrong
edit2:
After looking through my brr decoding code I discoverd that I had made the horrible mistake of nameing a variable in the for loop with same variable name as the for loop used... and that was the error ;D
now everything works!! yay!!
http://www.snakeyes.org/docs/files/brr.txt
I read it through and made myself a simple brr->wav converter to
test if I understood the doc correctly...
but the brr didn't sound as it should (I tried converting it to wav with
some other program)
so I wanted to know if something in the doc is wrong
what I mostly was thinking could be wrong would be the filter part..
anyone that can read through the doc and tell me if every thing in it
is correct?
thanks.
edit:
I had a little look in the snes9x source and it seems like that's the way they are doing.. I think ;D
I'm actualy starting to think it's my code to generate a wav file that is wrong..
I'm gonna have a look on it when I wake up tomorow.. I probably did something wrong
edit2:
After looking through my brr decoding code I discoverd that I had made the horrible mistake of nameing a variable in the for loop with same variable name as the for loop used... and that was the error ;D
now everything works!! yay!!