I've been trying to track this bug for 3 days now! Here's what info i have on it...
this bug only appears on hardware, the rom runs fine when emulated
it happens only *sometimes* when i power on, i would think its an initializing problem, but im not sure which reg could cause this.. im using neviksti's initialization code.
it causes the SPC side to crash, i ran some tests and found a few corrupt bytes around the $7E0-$830 region. im not sure how these bytes got corrupted, but im suspecting the SNES-SPC transfer code.
my questions:
are there any uninitialized memory/regs that could cause this? http://ekid.ath.cx/InitSNES.asm
is my upload code correct? http://ekid.ath.cx/bootspc.txt
is there anything that can cause interference and make a the few bytes of data corrupted?
here is the rom with the bug http://ekid.ath.cx/bugged.smc ..it only appears on hardware and you have to power reset a bunch of times to catch it. the bg scrolling will freeze when it happens.
p.s. i also think my snes may be broken, or something... it would be nice if someone with a copier could confirm that this bug actually exists!
edit: the bug magically dissapeared when i was cleaning up some stuff ...but it would still be nice if someone could confirm this bug
this bug only appears on hardware, the rom runs fine when emulated
it happens only *sometimes* when i power on, i would think its an initializing problem, but im not sure which reg could cause this.. im using neviksti's initialization code.
it causes the SPC side to crash, i ran some tests and found a few corrupt bytes around the $7E0-$830 region. im not sure how these bytes got corrupted, but im suspecting the SNES-SPC transfer code.
my questions:
are there any uninitialized memory/regs that could cause this? http://ekid.ath.cx/InitSNES.asm
is my upload code correct? http://ekid.ath.cx/bootspc.txt
is there anything that can cause interference and make a the few bytes of data corrupted?
here is the rom with the bug http://ekid.ath.cx/bugged.smc ..it only appears on hardware and you have to power reset a bunch of times to catch it. the bg scrolling will freeze when it happens.
p.s. i also think my snes may be broken, or something... it would be nice if someone with a copier could confirm that this bug actually exists!
edit: the bug magically dissapeared when i was cleaning up some stuff ...but it would still be nice if someone could confirm this bug