I already posted this on the snesdev discord, but figured i'd post in on a more static part of the internet.
Super Ghouls n Ghosts has a rare bug that sometimes makes the game play the wrong music or sound effects. Happens on the JP version (chou makaimura), can't say for certain it happens on the US version... I think it does though. Examples:
death jingle: https://www.twitch.tv/emptysys/clip/Ale ... entSleeper
credits music in stage 2: https://www.twitch.tv/nmetv/clip/Inquis ... tterPupper
random crossbow sound https://clips.twitch.tv/SlickTardyDotterelPicoMause
This has to our (ghouls series community) knowledge never happened on any emulator - snes9x, bizhawk(bsnes) or higan. Untested on mesen-S since it's so recent.
The big problem here is of course it's 1) uncommon and 2) unknown how to replicate. I'm not expecting others to start looking into it and all that, I just wanted to post it as this is the only higan - HW difference that i've personally come across.
Abrupt end of post here as I don't really have anything else to say, haha.
Super Ghouls n Ghosts has a rare bug that sometimes makes the game play the wrong music or sound effects. Happens on the JP version (chou makaimura), can't say for certain it happens on the US version... I think it does though. Examples:
death jingle: https://www.twitch.tv/emptysys/clip/Ale ... entSleeper
credits music in stage 2: https://www.twitch.tv/nmetv/clip/Inquis ... tterPupper
random crossbow sound https://clips.twitch.tv/SlickTardyDotterelPicoMause
This has to our (ghouls series community) knowledge never happened on any emulator - snes9x, bizhawk(bsnes) or higan. Untested on mesen-S since it's so recent.
The big problem here is of course it's 1) uncommon and 2) unknown how to replicate. I'm not expecting others to start looking into it and all that, I just wanted to post it as this is the only higan - HW difference that i've personally come across.
Abrupt end of post here as I don't really have anything else to say, haha.