It's finally happening! Or rather, has been happening for a few months as I've been working on this alongside my job. The first game released over a year ago and all the inspiration is coming back, and I have tons of ideas for things I want to do.
I'm writing a sequel to Nova the Squirrel on the SNES. It's open source like the previous game, and I intend on making it a lot more polished and making the graphics much fancier, taking advantage of the SNES's hardware. I also intend on having a much stronger story and making the engine more similar in capability to SMW, including slopes.
There is also a new level editor to go with it, backwards compatible with (and reusing most code from) the original game's editor, except this time supporting things like slopes and selecting multiple things at once.