Hello! I'm new to this without any knowledge of assembly, but I made a cover of Green Hill Zone using SNES GSS with sound effects. I was wondering how I would make a player that would play the music, and also the sound effects while the music is playing.
I believe SNES GSS comes with some code to make things run? It might be in C rather than assembly
Look around in the files for those.
There should be code to upload a driver, then some to upload a song and start it, and then some to play sound effects. Run the first two at the start of the code, and when you want to play an effect run the third
Not sure if this is much help, sorry
~Molive
Without much knowledge of assembly it might be quite hard. If you output the song as SPC there are tools to turn that in full roms, but then ofc you won't have the sound effects...