I was curious earlier how the battle backgrounds in Earthbound work. I had always assumed that they relied on some kind of Mode 7 effect, but (if I'm not mistaken) Mode 7 uses the BG1 layer, but by disabling the backgrounds one at a time in Snes9x, the battle backgrounds seem to be in the BG3 layer. I had always thought it was impossible to do transformations on backgrounds (except for scrolling, of course) unless Mode 7 was enabled. Does anyone have any insight into how this effect could have been achieved? I am wondering specifically about the sinusoidal shifting and scaling of the background, and have been trying to recreate it.
For those who do not know what I am talking about, here are some examples of battle backgrounds from Earthbound.
https://www.youtube.com/watch?v=nomLvfvtAWE
https://www.youtube.com/watch?v=KpmyQUA ... 0s&index=8
For those who do not know what I am talking about, here are some examples of battle backgrounds from Earthbound.
https://www.youtube.com/watch?v=nomLvfvtAWE
https://www.youtube.com/watch?v=KpmyQUA ... 0s&index=8