Hi all , I'm newbe & sorry for my poor english
I want make a jukebox & midi receiver open source project , use SPC700 hardware(from old SNES) + Arduino + microSD + LCD screen + Bluetooth(midi receiver)
the jukebox part is look like this
https://github.com/Moonspine/snes-jukebox
or CaitSith2 version
https://github.com/emukidid/SNES_APU_SD
it can play .spc file successful
but I went it look more powerful , like this
https://www.youtube.com/watch?v=lDPdOzByoWQ
https://www.youtube.com/watch?v=Qbzk2BV-eNY
so my first question , can I get any SPC700 status / info ? like the video has 8 channel volume level and more info , but I know the video is rebuild by FPGA to emu SPC700 , so I went to know what I can get from SPC700 hardware
my second question , how to play a voice or sound ? I mean when I play .spc file , I'll get background music , but how to play like "jump" / "1up" sound at same time like Mario game play ? SPC700 has large memory & .spc file is memory snapshot right? , so the game voice / sound is in the memory ? or write to memory immediately and play it ? and how to trigger it ? because I went receive midi signal , decode the note and play from SPC700 like this
https://www.youtube.com/watch?v=VUeGDyRgK0c
https://twitter.com/matsu_k3/status/739108588455497728
it look like can be change note pitch from game voice or sound , and use wave sample from any game , but ... 2 project are not open source & I want to build it (best easy way is load .spc file & I can use the wave sample , play any pitch of note I want from the midi signal) , so anyone has any idea?
I want make a jukebox & midi receiver open source project , use SPC700 hardware(from old SNES) + Arduino + microSD + LCD screen + Bluetooth(midi receiver)
the jukebox part is look like this
https://github.com/Moonspine/snes-jukebox
or CaitSith2 version
https://github.com/emukidid/SNES_APU_SD
it can play .spc file successful
but I went it look more powerful , like this
https://www.youtube.com/watch?v=lDPdOzByoWQ
https://www.youtube.com/watch?v=Qbzk2BV-eNY
so my first question , can I get any SPC700 status / info ? like the video has 8 channel volume level and more info , but I know the video is rebuild by FPGA to emu SPC700 , so I went to know what I can get from SPC700 hardware
my second question , how to play a voice or sound ? I mean when I play .spc file , I'll get background music , but how to play like "jump" / "1up" sound at same time like Mario game play ? SPC700 has large memory & .spc file is memory snapshot right? , so the game voice / sound is in the memory ? or write to memory immediately and play it ? and how to trigger it ? because I went receive midi signal , decode the note and play from SPC700 like this
https://www.youtube.com/watch?v=VUeGDyRgK0c
https://twitter.com/matsu_k3/status/739108588455497728
it look like can be change note pitch from game voice or sound , and use wave sample from any game , but ... 2 project are not open source & I want to build it (best easy way is load .spc file & I can use the wave sample , play any pitch of note I want from the midi signal) , so anyone has any idea?