Good afternoon,
I would like to develop a X-in-1 game (like super mario all stars) to compile good titles.
I develop with PVsneslib and don't have difficulties to create user interface.
But to load the real game (chosen by user), i don't know how to develop this.
I used bin2h to convert rom and include it in my project. Using asm, i thought read rom table header until reset vector and jump to this address.
But i don't know if i am on the right way then how to realize it.
Do you have some informations to give me on how to realise X-in-1 game ?
Thanks in advance
I would like to develop a X-in-1 game (like super mario all stars) to compile good titles.
I develop with PVsneslib and don't have difficulties to create user interface.
But to load the real game (chosen by user), i don't know how to develop this.
I used bin2h to convert rom and include it in my project. Using asm, i thought read rom table header until reset vector and jump to this address.
But i don't know if i am on the right way then how to realize it.
Do you have some informations to give me on how to realise X-in-1 game ?
Thanks in advance