SNES dumper/programmer info?

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SNES dumper/programmer info?
by on (#189229)
Hello,

I have been trying to find an SNES dumper/programmer that is not the Retrode.

I have found this (http://www.tototek.com/store/index.php? ... 77cc9a9f1a):
Image

My concern is this: since this programmer utilizes a parallel port and the software provided was coded for the XP days, I'm worried that it will not function as intended, not to mention, my computer doesn't even have a parallel port.

Has anybody come across an SNES dumper/programmer that is not the Retrode, but is something like this from Tototek?

Thanks.
Re: SNES dumper/programmer info?
by on (#189234)
It might help if you explained what made the Retrode unsuitable to your purposes...
Re: SNES dumper/programmer info?
by on (#189236)
Arduino-based SNES Cart Reader: http://forum.arduino.cc/index.php?topic=158974.0

sanni's latest version that includes support for SNES, N64, GB, GBA: https://github.com/sanni/cartreader

If you're looking for complete SNES support, then you could run my Enhanced sketch that works for all of the Enhanced chip carts (SA1/SDD1/CX4/SRTC/SPC7110/ST010/011/018), Nintendo Power carts, BS Satellaview carts and memory paks, and Sufami Turbo carts.

Good Luck!
Re: SNES dumper/programmer info?
by on (#189247)
lidnariq wrote:
It might help if you explained what made the Retrode unsuitable to your purposes...

To my understanding, the Retrode doesn't have the ability to dump ROMs, it's just a substitute for a Genesis or SNES console, right?
Re: SNES dumper/programmer info?
by on (#189251)
As far as I'm aware, the entire purpose of the Retrode is to let you use real cartridges with emulators by exposing the ROM as a regular file. Any game that can be played with it can also be saved to a regular ROM dump.
Re: SNES dumper/programmer info?
by on (#189263)
skaman wrote:
Arduino-based SNES Cart Reader: http://forum.arduino.cc/index.php?topic=158974.0

sanni's latest version that includes support for SNES, N64, GB, GBA: https://github.com/sanni/cartreader

If you're looking for complete SNES support, then you could run my Enhanced sketch that works for all of the Enhanced chip carts (SA1/SDD1/CX4/SRTC/SPC7110/ST010/011/018), Nintendo Power carts, BS Satellaview carts and memory paks, and Sufami Turbo carts.

Good Luck!

Well this is great. Is there somewhere I can purchase an already constructed PCB?
Re: SNES dumper/programmer info?
by on (#189273)
sanni sells assembled units. He's a member here. You can contact him by PM here or on the Arduino forum.
Re: SNES dumper/programmer info?
by on (#189288)
skaman wrote:
sanni sells assembled units. He's a member here. You can contact him by PM here or on the Arduino forum.

Appreciate it.
Re: SNES dumper/programmer info?
by on (#189339)
skaman wrote:
Arduino-based SNES Cart Reader: http://forum.arduino.cc/index.php?topic=158974.0

sanni's latest version that includes support for SNES, N64, GB, GBA: https://github.com/sanni/cartreader

If you're looking for complete SNES support, then you could run my Enhanced sketch that works for all of the Enhanced chip carts (SA1/SDD1/CX4/SRTC/SPC7110/ST010/011/018), Nintendo Power carts, BS Satellaview carts and memory paks, and Sufami Turbo carts.

Good Luck!

Where is your enhanced sketch? I find an old one that doesn't have Satellaview support.
Re: SNES dumper/programmer info?
by on (#189376)
Enhanced sketch is still in "beta", LOL. I'll provide a copy to anyone that is interested in testing it.

Been a long time since I made any major changes to it. A couple minor changes were made. One was a change in the CX4 cart detection to decide whether to dump the cart as X2 or X3. I had to change the byte that I used to identify between X2/X3 in order to properly dump the Rockman X3 Prototype. The other recent change was that I added the ability to limit the number of retries in cart dumping mode. The Enhanced sketch has a cart dumping mode where it dumps everything (flash, mapping, menu, individual games and saves) that comes in handy for NP carts. The cart dumping mode loops and restarts the dumping process in the event that a bad dump is detected. The retry count needed to be added as there are a couple corrupted games that were written to NP carts by the Nintendo kiosks (Metal Max 2 and Shiren the Wanderer).

I'll eventually post the final Enhanced sketch after I decide whether to add the SRAM tests that someone asked for.