As many people here probably know, I host a PCB archive on SNES Central. I have been told this has been of use to developers, and I am happy to keep adding to this archive. This year, I've (slowly) been adding PCB scans of every US SNES game, predominantly from byuu's scans, but also my own.
My interest in PCBs is less on the development end, but rather on the timing of manufacturing. I am currently writing up an article on the 25th anniversary of the Super NES, and I am trying to find the oldest manufactured Super Mario World cart, which will give an indication of when the system was being prepared for launch. If anyone has a PCB scan with a manufacturing date of the ROM chip that I don't have a scan of, I would be very appreciative of a scan.
I'm not specifically soliciting for scans other than Super Mario World right now (since I still have several hundred to go through right now). At some point, I will be on the look out for games that use variant PCBs. If there is anything I can do to make the archive more informative for developers, I am open to suggestions.
My interest in PCBs is less on the development end, but rather on the timing of manufacturing. I am currently writing up an article on the 25th anniversary of the Super NES, and I am trying to find the oldest manufactured Super Mario World cart, which will give an indication of when the system was being prepared for launch. If anyone has a PCB scan with a manufacturing date of the ROM chip that I don't have a scan of, I would be very appreciative of a scan.
I'm not specifically soliciting for scans other than Super Mario World right now (since I still have several hundred to go through right now). At some point, I will be on the look out for games that use variant PCBs. If there is anything I can do to make the archive more informative for developers, I am open to suggestions.