There was a time when me and KungFuFirby were on a SNES Development team called >Entertainment.. We had a lot of people on the team that wanted to make a game but had no experience.. one guy Undisbeliever took charge of making an Engine for the SNES but that never really yielded results... I think that without seeing results people become discouraged, like myself. Although I never gave up, looking back it seemed that one day things were simply no more.
>Entertainment was miraculously formed and then evaporated... Sometimes Kungfu and I reminisce of those times..
At the time, I was responsible for creating an intro, Here's an intro I was developing at that time, for a game called Super NES: Allstars. It was going to be like Smash Bros. for SNES.
http://www.cs.umb.edu/~bazz/snes_roms/s ... _intro.smcThe music was made with probably the old xm2snes, predecessor to SNESmod. and it won't work on SNES9x for some reason.. I recall that it works on real hardware.
I was making that while Undisbeliever worked on the engine that never came thru.. Once the project disbanded I ceased development... but my work would have continued to feature the game's full cast of characters alongside kirby, then a transition to a killer title screen and main menu.
Wow.. just found this by accident, this was at the public height of Undisbeliever's engine, lol:
http://www.cs.umb.edu/~bazz/snes_roms/P ... bHB%5d.figI dunno when KungFuFurby joined then... WTF?? he's no in the creditz... maybe I left this group?? and he joined afterwards?? I dunno, don't care.
The idea of SNES Tracker was given birth to during my time with >Entertainment, and culminated between a dude Cartridge and myself. At the time, it was going to be a tracker on the SNES, for the SNES, and although it sounded like a good idea, I assumed the limitations of SNES resolution and syncing would ultimately lead a PC app to be the best product. However, I still to this day imagine completing a WIP I had where I actually breadboarded a SNES cartridge with a MIDI IN port, to allow using a MIDI controller to control the SNES DSP.. I still have dream to create a custom MIDI controller and MIDI cartridge to really make the SNES sing live!!