Just curious if I should be doing something more sophisticated.
When I have to debug code that is not working correctly I feel kind of at a loss. I'm left with: take out the code that isn't work, make the background change to color X to see if it got to this specific nugget of code. The most sophisticated thing I have done is to look at actual values in RAM via SNES9X's debugging version.
When I have to debug code that is not working correctly I feel kind of at a loss. I'm left with: take out the code that isn't work, make the background change to color X to see if it got to this specific nugget of code. The most sophisticated thing I have done is to look at actual values in RAM via SNES9X's debugging version.