Hello there,
I am currently making some SNES reproductions and while everything works fine for the most part I've stumbled across a weird situation.
I'm trying to make a game with SRAM saving (Super Mario World hacks for example).
While using a board labeled SHVC-1AxM-xx the saving function works just like it should.
But when using a board labeled SHVC-1AxB-xx the saving won't work.
I'm using a 27c322 EPROM with 2x74HC245 and 1x74LS139 to make 32MBit games.
According to SNESCentral 1AxB boards only support up to 16MBit games and 1AxM support up to 32MBit games. Can that be a problem? Since the game(s) work fine otherwise.
Also, everything is connected to the RAM chip like it should.
Did someone else have had this problem and know a way to fix this? I don't really feel like buying a bunch of 1AxM boards just to throw away the others. :/
I am currently making some SNES reproductions and while everything works fine for the most part I've stumbled across a weird situation.
I'm trying to make a game with SRAM saving (Super Mario World hacks for example).
While using a board labeled SHVC-1AxM-xx the saving function works just like it should.
But when using a board labeled SHVC-1AxB-xx the saving won't work.
I'm using a 27c322 EPROM with 2x74HC245 and 1x74LS139 to make 32MBit games.
According to SNESCentral 1AxB boards only support up to 16MBit games and 1AxM support up to 32MBit games. Can that be a problem? Since the game(s) work fine otherwise.
Also, everything is connected to the RAM chip like it should.
Did someone else have had this problem and know a way to fix this? I don't really feel like buying a bunch of 1AxM boards just to throw away the others. :/