tepples wrote:
But a tutorial, or a transcript of a lecture, might be appreciated.
Sure, an accurate introductory tutorial for beginners covering the basics of putting a background in place and moving a few sprites would be great. Too bad my teaching skills suck and I don't have much time.
That is the most difficult thing you know, understanding how a game console works, as most are used to PC programming, or even no programming at all. I had a really hard time going from DOS (qbasic, pascal) to the NES. Learning how assembly language works was harder than understanding how the PPU works for me. For newer programmers the transition must be even harder, as all people learn these days are the "visual" stuff, and have very little understanding on how the machine is actually controlled.