I'd like to someone write such thing. We have plenty of ASM tuts, but every NES-specific cc65 tutorial I found usually ends on Hello World program.
Now, I have nothing against SOME (by "some" I mean "very little") assembly in places where it is needed, but full assembly coding is hard for most people. No IFs, instead of using variables with simple names, we have to operate directly on registers, etc.
So I ask you (especially people who did things with cc65 in the past) to write more advanced tutorial for writing game with cc65. The tutorial would cover all aspects of game making from making gfx and sfx to displaying sprites in game and playing sounds/music. And of course will be made with more advanced library than nes.lib, I propose KNES (which author's I PM-ed about such thing, but apparently he doesn't have time for this now).
So could someone make such tut? And please refrain from posts like "LEARN 6502 ASM OMFG LOL". For dummies, a.k.a. noob programmers who barely understand C and are more happy with languages like Pascal, like me it's too hard.
Don't get me wrong - I want to learn and want to make NES games (even so I can tell somebody "omg I just made NES game, see?"), and while some assembly is good, it's too hard to write all things in ASM.
Now, I have nothing against SOME (by "some" I mean "very little") assembly in places where it is needed, but full assembly coding is hard for most people. No IFs, instead of using variables with simple names, we have to operate directly on registers, etc.
So I ask you (especially people who did things with cc65 in the past) to write more advanced tutorial for writing game with cc65. The tutorial would cover all aspects of game making from making gfx and sfx to displaying sprites in game and playing sounds/music. And of course will be made with more advanced library than nes.lib, I propose KNES (which author's I PM-ed about such thing, but apparently he doesn't have time for this now).
So could someone make such tut? And please refrain from posts like "LEARN 6502 ASM OMFG LOL". For dummies, a.k.a. noob programmers who barely understand C and are more happy with languages like Pascal, like me it's too hard.
Don't get me wrong - I want to learn and want to make NES games (even so I can tell somebody "omg I just made NES game, see?"), and while some assembly is good, it's too hard to write all things in ASM.