Hi,
I'm working at the translation of a japanese game. One of the things to do, is create a new title screen, with different colors and tiles.
Concerning tiles, the jobs is done :
As you may have seen, colors has to be set. And actually, that's my problem cause the final objective is to create this:
Is there a efficient technique that leads to the creation of palette data and attribute table data?
Thanks for your answer
I'm working at the translation of a japanese game. One of the things to do, is create a new title screen, with different colors and tiles.
Concerning tiles, the jobs is done :
As you may have seen, colors has to be set. And actually, that's my problem cause the final objective is to create this:
Is there a efficient technique that leads to the creation of palette data and attribute table data?
Thanks for your answer