Hi, I've read about iNES mappers on the Nesdev wiki and got surprised to know that for example, there's a mapper with 128K for CHR-ROM! While I was thinking how to fit all the game's tiles in 4k...
Let's say I want to make a library and a game or some app, and I only plan it to be run on emulators, then I could choose the mapper that has more PRG-RAM and CHR-ROM / RAM possible, right?
Because the only concern on using strange mappers with lots of memory is when you have to actually build the cartridges, but if it all remains in software, then there shouldn't be any constraints.
Taking this into account, what mapper would you suggest for developing apps for emulators?
Do all emulators support all mappers? Or at least most of them?
Let's say I want to make a library and a game or some app, and I only plan it to be run on emulators, then I could choose the mapper that has more PRG-RAM and CHR-ROM / RAM possible, right?
Because the only concern on using strange mappers with lots of memory is when you have to actually build the cartridges, but if it all remains in software, then there shouldn't be any constraints.
Taking this into account, what mapper would you suggest for developing apps for emulators?
Do all emulators support all mappers? Or at least most of them?